best_engine_ai_helper.validate_vlm module
validate_vlm — Ralph Eyeball Loop gate for VLM validation.
Validates that the selected vision-language model (VLM) can correctly identify concrete visual defects in a reference fixture. The test is intentionally simple and fast: a small PNG with an obvious problem is enough to distinguish a working VLM from one that is broken, quantized below threshold, or not yet warmed up.
The fixture contains two seeded defects: 1. A bar with near-zero contrast against the background (accessibility fail). 2. A truncated x-axis label (layout fail).
A VLM that misses both defects fails the gate. A VLM that identifies at least one is considered functional for the sprezzature visual-critique workflow.
- best_engine_ai_helper.validate_vlm.validate(llm_chat)[source]
Run the VLM gate against the reference fixture.
Uses the fixture from
_make_fixture_png(). Sends the PNG to the VLM with the critique prompt, then asks a text call to produce a pass/fail verdict. The VLM passes if the verdict dict has"pass": true.- Parameters:
llm_chat (callable) – The
chatfunction fromllm.py, or a compatible mock. This is injected so tests can patch it without touching global state.- Returns:
True if the VLM identified at least one seeded defect; False otherwise.
- Return type:
Examples
>>> def mock_chat(p, **kw): ... if kw.get("images"): ... return "I see a low-contrast bar and a clipped label." ... return {"pass": True, "reason": "Critique mentions contrast issue."} >>> validate(mock_chat) True